Portfolio of Shaun McCarty

Level Designer


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Individual Game Projects

This section is for game projects completed individually. Of course, my peers offered assistance in a variety of ways. For additional details, screenshots, and/or videos, please click on the project's preview image.


Rat's Nest
Source Engine
Half-Life 2 Episode 2
Single Player
Completed May 2009
Total Time: 117 days

A brand-new standalone adventure for Gordon Freeman, based on a fictional storyline that occurs immediately after Episode 2's events. In this level, Gordon has just arrived at a large shipping warehouse along a river he is trying to navigate downstream. With the Combine not far behind and no functional transportation, he has no choice but to investigate, hoping there'll be something useful inside to help him continue downstream to his goal.


DM17
Unreal3 Engine
Unreal 3
Multiplayer
Completed July 2008
Total Time: 14 days

This project is a revisioning of the well known Quake3 map of the same name. I rebuilt this level for Unreal3 as an abandoned and dilapidated construction site, while keeping the layout and gameplay faithful to the original level.